AI Insights · Timothy · April 2022
Top 5 Tank Games on Android in the Middle East: Q1 2022
Discover the performance trends of the top 5 tank games on Android in the Middle East during Q1 2022, including weekly downloads, revenue, and active users.
Throughout Q1 2022, the top 5 tank games on the Android platform in the Middle East showed varied performance across downloads, revenue, and active user metrics. Here’s a closer look at how each game fared during this period based on Sensor Tower data.
War Machines: Tanks Battle Game saw a dynamic quarter with weekly revenue peaking at around $9.5K in mid-March. Weekly downloads hit a high of approximately 16K in the week of January 24, gradually declining to around 10K by the end of March. Active users also fluctuated, starting at 44.5K at the end of December and reaching a peak of 53.1K in late January before gradually dropping to about 41.9K by the end of the quarter.
Tank Stars maintained a consistent performance with a gradual increase in weekly revenue, reaching around $263 by the end of March. Weekly downloads saw significant growth, peaking at approximately 13.2K in early March. Active users started the quarter at around 63.7K, peaking at 74.7K by early March, before ending the quarter at approximately 67.3K.
Massive Warfare: Tanks PvP War experienced a notable rise in weekly revenue, peaking at around $1.3K in early March. Weekly downloads showed a significant initial increase, reaching approximately 7.9K in mid-January, but gradually declined to about 4.6K by the end of March. Active users started at around 14.3K and peaked at 18.6K in mid-January, ending the quarter at approximately 16.3K.
World of Tanks Blitz had steady weekly revenue, ranging between $2K and $4.7K throughout the quarter. Weekly downloads saw a peak of approximately 3.7K in mid-February. Active users started the quarter at around 9.2K, peaking at 10.2K in mid-March and closing the quarter at approximately 9.9K.
Tank Warfare: PvP Battle Game had modest weekly revenue, peaking at around $306 at the end of January. Weekly downloads saw a significant spike, reaching approximately 3K in early March, but then declined to around 942 by the end of the quarter. Active users showed a notable peak at around 1.8K in early March, ending the quarter at approximately 641.
For more detailed insights and data on the performance of these top tank games, visit Sensor Tower.